Game Ad Editor · Trailer Editor
Performance ads and trailers for indie and mobile games. Every cut earns its place.
Portfolio
Hook in the first 2 seconds. Built to stop the scroll and drive conversion in mobile UA campaigns.
Watch on YouTube ->Game presented as a living artwork. Sketch aesthetic, pastel tones, slow contemplative narrative rhythm.
Watch on YouTube ->Vertical adaptation. Mobile-first for Reels and YouTube Shorts.
Watch on YouTube ->In progress
Atmospheric trailer. Cold dark palette, melancholic pacing, text-driven. All atmosphere.
Frenetic beat-cut trailer. High energy, aggressive transitions synced to the OST.
First cinematic entirely in UE5. Lighting, Sequencer and camera rigs in real-time.
What I offer
TikTok · Meta · Instagram Reels
// Ideal for: mobile studios and UA campaigns
Steam · itch.io · YouTube
// Ideal for: indie devs launching on Steam or itch.io
Full launch coverage
// Ideal for: studios launching across multiple channels
Unreal Engine 5 · Sequencer · Real-time
// Still actively studying UE5. Open to projects willing to grow together.
// First project at reduced rate in exchange for feedback and testimonial.
Who I am
I'm Erik Correa, a video editor from Brazil with 5+ years in audiovisual production and content strategy. I specialize in the intersection of editorial craft and game culture.
Currently deepening my Unreal Engine 5 cinematic skills.
// Software & Tools
// Specialties
// Languages
Open for work
Paid projects, collabs and rev-share with indie devs all welcome.