Available for projects
Erik Correa

Game Ad Editor · Trailer Editor

Crafting
cinematic
game content.

Performance ads and trailers for indie and mobile games. Every cut earns its place.

Mobile Ads Steam Trailers TikTok · Meta · Reels Unreal Engine 5 Brazil to the World
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Game Ad Editor*Trailer Editor*Mobile Games*Indie Titles*Steam Launch*TikTok Meta Ads*Hook-Driven Format*Unreal Engine 5*Color Grading*Game Ad Editor*Trailer Editor*Mobile Games*Indie Titles*Steam Launch*TikTok Meta Ads*Hook-Driven Format*Unreal Engine 5*Color Grading*

Portfolio

Selected Work

Merge SurvivorFeatured
Performance Ad·Mobile·TikTok & Meta

Merge Survivor - Performance Ad

Hook in the first 2 seconds. Built to stop the scroll and drive conversion in mobile UA campaigns.

2s
Hook Window
1:1
Format
30s
Duration
Watch on YouTube ->
Animal CrossingCinematic
Trailer·16:9·Conceptual

Animal Crossing - Cinematic

Game presented as a living artwork. Sketch aesthetic, pastel tones, slow contemplative narrative rhythm.

Watch on YouTube ->
Animal Crossing ReelsReels / Shorts
Short-form·9:16·Social

Animal Crossing - Reels

Vertical adaptation. Mobile-first for Reels and YouTube Shorts.

Watch on YouTube ->

In progress

In Production

01
In progress

Hollow Knight

Atmospheric trailer. Cold dark palette, melancholic pacing, text-driven. All atmosphere.

AtmosphericMotion
02
Upcoming

Hades

Frenetic beat-cut trailer. High energy, aggressive transitions synced to the OST.

FreneticBeat-cut
03
Studying

Unreal Engine 5

First cinematic entirely in UE5. Lighting, Sequencer and camera rigs in real-time.

UE5Cinematic

What I offer

Services

01 //

Game Ad

TikTok · Meta · Instagram Reels

  • Hook-first format (first 3 seconds)
  • 1:1 and 9:16 formats delivered
  • A/B creative variants
  • Optimized for mobile UA campaigns
  • Captioned and non-captioned versions

// Ideal for: mobile studios and UA campaigns

02 //

Game Trailer

Steam · itch.io · YouTube

  • Cinematic or gameplay-driven
  • 16:9 master plus social cut
  • Narrative pacing and color grade
  • Sound design alignment
  • 30 to 90 second delivery

// Ideal for: indie devs launching on Steam or itch.io

03 //

Content Pack

Full launch coverage

  • 1 trailer + 3 ads + social clips
  • All formats delivered
  • 2 to 3 week turnaround
  • Monthly retainer available

// Ideal for: studios launching across multiple channels

04 //
New service

Cinematic UE5

Unreal Engine 5 · Sequencer · Real-time

  • Real-time cinematics in Unreal Engine 5
  • Cinematic lighting with Lumen
  • Camera rigs and movements
  • High quality render via Movie Render Queue
In development - special rates for pilot projects

// Still actively studying UE5. Open to projects willing to grow together.

// First project at reduced rate in exchange for feedback and testimonial.

Who I am

About

Erik Correa

Editor who actually
plays games.

I'm Erik Correa, a video editor from Brazil with 5+ years in audiovisual production and content strategy. I specialize in the intersection of editorial craft and game culture.

Currently deepening my Unreal Engine 5 cinematic skills.

5+
Years experience
10M+
Views delivered
3
Game projects
BR
Remote worldwide

// Software & Tools

๐ŸŽฌ
Adobe Premiere Pro
Advanced ยท Primary NLE
โœจ
After Effects
Advanced ยท Motion & VFX
๐ŸŽจ
DaVinci Resolve
Intermediate ยท Color Grade
๐ŸŽต
Adobe Audition
Intermediate ยท Audio
๐Ÿ–ผ๏ธ
Photoshop
Intermediate ยท Assets
๐ŸŽฎ
Unreal Engine 5
Studying ยท Cinematics
๐Ÿ“‹
Frame.io
Advanced ยท Review
๐Ÿ“
Notion
Advanced ยท Workflow

// Specialties

Game Ads Game Trailers Color Grading Motion Design 2D Animation Hook Optimization Short-form UE5 Sequencer

// Languages

๐Ÿ‡ง๐Ÿ‡ท Portuguese - Native ๐Ÿ‡บ๐Ÿ‡ธ English - Fluent
GAMES

Open for work

Let's make your game
impossible to ignore.

Paid projects, collabs and rev-share with indie devs all welcome.

Send a Message WhatsApp
Reddit u/ErikGCorrea Main Portfolio